A Tabletop Roleplaying Game of Survival, Discovery, and Hope

A WORLD FORGED IN LIGHT AND SHADOW

A world shaped by fractured histories, dangerous wonders, and the people still deciding what the future deserves to become.

The World of Hiraeth

A World Still Becoming

Light Omens is a tabletop roleplaying game about survival, discovery, sacrifice, and hope in a world still learning what it wants to become.

Long ago, the civilizations of Hiraeth transformed themselves through the power of Grim Light. Entire cultures reshaped reality through thaumaturgy, living technology, and impossible ambition. The world advanced quickly. Too quickly.

Then everything changed.

The discovery of Ark remnants and reality-tearing Ark Rifts pushed civilization toward dangerous extremes. The arrival of the Light Eaters turned that instability into catastrophe. Entire societies collapsed beneath forces they barely understood, and the fall of the Grim Forges shattered the old world completely.

What survived inherited the aftermath instead.

A century and a half later, Hiraeth is still rebuilding among the remnants of forgotten ages, fractured histories, and dangerous legacies that never fully disappeared.

Communities endure among the ruins of the old world. Some preserve tradition. Others chase dangerous futures. Factions struggle over knowledge, identity, power, and what deserves to survive into the next age.

And still, people live. They build homes. Protect one another. Trade stories. Recover lost histories. Raise children beneath cursed skies. Reaching toward futures the old world could not imagine.

The world did not end, it changed…
And now, its future belongs to those willing to shape it.

Grim Light

The force that changed civilization and continues to shape the world through power, risk, discovery, and consequence.

Seekers

Ordinary people who step into danger, uncertainty, and impossible choices when communities, histories, and futures are left unresolved.

Lost Legacies

Ruins, stories, technologies, and forgotten truths still shape the people of Hiraeth long after the old world collapsed.

Last Remnants

Communities endure among the ruins, preserving stories, traditions, and identities the old world failed to erase.

Playing as a Seeker

Recover what Was Lost

Forgotten histories, ruined archives, dangerous technologies, and buried truths still shape the world long after their creators disappeared.

Protect What Still Remains

Isolated communities survive through fragile trust, difficult choices, and people willing to stand against threats others avoid.

Decide What Comes Next

The future of Hiraeth is not settled. Every faction, discovery, compromise, and sacrifice shapes what the next age may become.

When the World Hesitates

Seekers are not rulers, prophets, or chosen heroes.

They are people willing to step into uncertainty when something dangerous, broken, or unresolved can no longer be ignored.

Some explore forgotten ruins searching for lost histories and dangerous truths buried beneath older civilizations. Others protect isolated communities from threats beyond safe borders, where fractured remnants of the past still shape everyday life. Some negotiate fragile peace between factions struggling over power, identity, survival, and the fear of repeating the mistakes that nearly destroyed the world.

Many Seekers inherit burdens they never asked for.

Old rivalries. Lost traditions. Dangerous knowledge. Expectations passed down through generations that survived collapse, displacement, and change.

What unites Seekers is not destiny. It is choice. The choice to act when others hesitate. To preserve what still matters. To confront truths others would rather leave buried. To carry fragments of the past forward without becoming trapped within them.

In Hiraeth, the future does not stabilize on its own. Ancient systems still fail. Grim Light continues reshaping the world in unpredictable ways. Entire regions survive through compromise, restraint, and difficult decisions. Someone has to step forward.

“Hope does not deny darkness. It insists that action still matters.”

Grim Light

The Power that Changed Everything

Grim Light transformed civilization.

It powers impossible technologies, fuels thaumaturgy, reshapes living systems, and allows society to accomplish wonders once unreachable.
Entire cultures built themselves around it.

Cities flourished through its energy. Knowledge advanced beyond natural limits. Societies reshaped the world through ambition, experimentation, and the belief that progress could solve anything if pursued far enough.

But power without restraint leaves scars.

The same force that allowed civilizations to thrive also contributed to their collapse. Even now, Grim Light continues changing the world in ways no one fully understands. Some seek to master it. Others fear what dependence upon it has already cost.

Yet no one can fully abandon it.

The future of Hiraeth may depend on learning how to live beside forces humanity was never meant to control completely.

“Every miracle leaves something changed.”

Factions of Hiraeth

Different Visions for the Future

No civilization survives collapse unchanged.

Across Hiraeth, people struggle over knowledge, identity, progress, preservation, and what the future of the world should become. Entire cultures formed around different relationships to Grim Light and the powers that reshaped civilization before its fall.

Some pursue technological advancement and structured progress. Others preserve ancestral traditions, inherited memory, and the continuity of older ways of life. Some seek understanding through thaumaturgy, transformation, and dangerous discovery. Others believe humanity survives best through restraint, local community, and reducing dependence on forces that nearly destroyed the world.

Most people exist somewhere between these extremes.

The factions of Hiraeth are not simply governments or organizations. They are competing philosophies of survival, each shaped by generations that inherited the consequences of collapse differently.

No faction is entirely right.
No faction is entirely harmless.

No faction fully agrees on what humanity should become next.
But every vision of the future will shape what survives long enough to inherit it.